Did Nintendo Do Enough to Make Gamers “Switch?”

In a word…


Yes, it does look like Nintendo did enough with their new console/handheld hybrid to ensure that third-party software is not an issue – mainstream GPU, and a fairly “normal” controller (well… Nintendo Normal.) But, let’s face it – at this point in time in video game history, your average gaming enthusiast is not going to purchase Nintendo hardware to play what we can safely assume will be slightly watered down versions of CoD, GTA, Dishonored, Madden, etc. (when compared to their PlayStation, Xbox and/or PC brethren.)

So, leaving their main gaming platforms and making the switch to Switch is not going to be within the realm of probability for most gamers. Once again, and without any compelling reason for mass-man to join in on the fun (as they did with the original Wii), my belief is that the Switch will be (if Nintendo is lucky/smart) relegated to “second system” status and that its relative success will be almost entirely dependent on the quality and quantity of first-party software.

The new Zelda is already a foregone conclusion. The Switch teaser trailer offered a short, generic Mario game and not a whole lot else. How willing is Nintendo going to be to dip into their bag of under-utilized IP’S (here’s looking at you “Metroid Prime” series) and to nurture new IP’s more befitting an adult gamer demographic (if they can even remember how to do that?) And, can they put a new face/spin on those series’ that they have gone back to time and again to give them a reboot (here’s looking at you “Mario Kart” series?)

No, I think it is safe to say that there is not enough in what we have seen of Switch to make gamers switch. And, only time will tell if Nintendo’s first-party software development studios are up to the task this time around. They failed miserably with the Wii U and that wasn’t too long ago – their customers are still feeling the sting of that purchase decision. A strong offering out of the gate, with a clear road map of year one releases, could make their path to second system success a little easier to navigate and make Wii U consumers a little more forgiving/excited. But, without a strong lineup and a lack of vision on the software side of things?…

… consumers might just flip this particular Switch off.

Did Nintendo Learn Their Lesson? Will New IP Be a Priority? Will They Give Gamers ANY Reason to Make the “Switch?”

What's your reaction?
Love It
Like It
Hated It
About The Author
David Winding
Dave Winding is a 25 year gaming industry veteran that has been actively involved in sales, marketing, advertising, product development, publishing and communications. While his career has been as a gaming executive and entrepreneur, he is, above all else, a gamer.